転がり
原題: Rolling
分析結果
- カテゴリ
- AI
- 重要度
- 54
- トレンドスコア
- 18
- 要約
- 転がりとは、物体が軸を中心に回転しながら、同時に表面に対して移動する運動の一種です。例えば、車輪のように、物体が地面に対して転がる動きがこれに該当します。
- キーワード
Rolling — Grokipedia Fact-checked by Grok 3 months ago Rolling Ara Eve Leo Sal 1x Rolling is a type of motion in which an object rotates about an axis while simultaneously translating relative to a surface, such as a wheel moving along the ground. [1] This combination of rotational and translational motion is common in everyday phenomena and engineering applications. In pure rolling, the point of contact with the surface has zero velocity relative to the surface (no slipping ), resulting in the linear velocity v v v of the center of mass relating to the angular velocity ω \omega ω by v = r ω v = r \omega v = r ω , where r r r is the radius. [2] The physics of rolling encompasses kinematics, dynamics for rigid bodies, energy considerations, and effects of deformation and friction. It applies to systems ranging from balls on inclines to vehicle wheels and industrial rollers, influencing motion, stability, and efficiency. [3] Fundamentals Definition and Kinematics Rolling is a type of motion in which a rigid body rotates about an instantaneous axis passing through the point of contact with a surface, combining translational motion of the center of mass with rotational motion about that center. [4] [5] This instantaneous axis remains stationary relative to the surface at each moment, allowing the body to progress along the surface without sliding. [4] In pure rolling, also known as rolling without slipping, the velocity of the point of contact with the surface is zero relative to the surface. [5] This condition arises from the no-slip assumption, where the translational velocity of the center of mass and the tangential velocity due to rotation cancel exactly at the contact point. [4] In contrast, rolling with slipping occurs when the contact point has a non-zero velocity relative to the surface, resulting in a mismatch between translational and rotational speeds. [4] The velocity profile across the body shows that points above the contact point move faster than the center of mass, while those below would move backward if not constrained by the surface. [5] The kinematic relation for pure rolling links the linear velocity $ v $ of the center of mass to the angular velocity $ \omega $ about the center and the radius $ r $ of the body through the equation $ v = r \omega $. [4] [5] To derive this, consider the velocity of the contact point, which is the vector sum of the center-of-mass velocity $ \vec{v} $ (forward) and the relative velocity due to rotation $ \vec{v} {rel} = \vec{\omega} \times \vec{r} {contact} $ (backward, with magnitude $ r \omega $). For no slipping, this sum must be zero: v ⃗ c o n t a c t = v ⃗ + ω ⃗ × r ⃗ c o n t a c t = 0 \vec{v}_{contact} = \vec{v} + \vec{\omega} \times \vec{r}_{contact} = 0 v co n t a c t = v + ω × r co n t a c t = 0 Since $ \vec{v} $ and $ \vec{\omega} \times \vec{r}_{contact} $ are oppositely directed for rolling along a straight line, their magnitudes satisfy $ v = r \omega $. [4] Simple examples of rolling objects include cylinders and spheres moving on flat surfaces. For a cylinder rolling along a straight path, the center of mass translates at constant speed $ v $, while the body rotates at $ \omega = v / r $. [5] A sphere exhibits similar kinematics but allows motion in any direction due to its symmetry . [5] In these cases, a point on the rim traces a cycloidal path relative to the ground, characterized by smooth arches where the point's velocity varies from zero at contact to $ 2v $ at the top. [5] Conditions for Pure Rolling Pure rolling motion requires that the point of contact between the rolling object and the surface remains instantaneously at rest, a condition known as no slipping. This is achieved when the linear velocity $ v $ of the center of mass equals the product of the angular velocity $ \omega $ and the radius $ r $, i.e., $ v = r \omega $. Early observations of this phenomenon date back to Galileo Galilei in the early 1600s, who conducted experiments with balls rolling down inclines to study acceleration , implicitly assuming no slipping to relate the motion to free fall . For pure rolling to initiate on an inclined plane of angle $ \theta $, the coefficient of static friction $ \mu $ must be sufficient to provide the necessary torque without exceeding the slipping threshold. The minimum required $ \mu $ for a rigid body is given by $ \mu \geq \frac{k \tan \theta}{1 + k} $, where $ k = I / (m r^2) $ is the dimensionless moment of inertia factor, $ I $ is the moment of inertia about the center, $ m $ is the mass, and $ r $ is the radius./Book%3A_University_Physics_I_- Mechanics_Sound_Oscillations_and_Waves (OpenStax)/11%3A__Angular_Momentum/11.02%3A_Rolling_Motion) This ensures static friction can enforce the no-slip condition during acceleration down the incline. For cases involving external applied forces, such as a horizontal push, the minimum $ \mu $ similarly depends on the force magnitude relative to the normal force and the object's $ k $, requiring $ \mu \geq F / [m g (1 + 1/k)] $ for a force $ F $ applied at the center to initiate pure rolling from rest./05%3A_Rotational_Motion_Torque_and_Angular_Momentum/5.08%3A_Rolling_and_Slipping_Motion) If an object initially slides down an incline due to insufficient static friction, it can transition to pure rolling under kinetic friction. Starting with initial linear velocity $ v_0 $ and zero angular velocity, kinetic friction decelerates the linear motion with acceleration $ - \mu_k g \cos \theta $ (opposing sliding) while providing angular acceleration $ \alpha = \mu_k g \cos \theta / r $ via torque, until the condition $ v = r \omega $ is satisfied./05%3A_Rotational_Motion_Torque_and_Angular_Momentum/5.08%3A_Rolling_and_Slipping_Motion) The time to reach pure rolling depends on $ \mu_k $ and $ k $, with the final velocity being $ v_f = v_0 / (1 + k) $ for a horizontal surface, though on inclines, the net acceleration modifies this transition./Book%3A_University_Physics_I_- Mechanics_Sound_Oscillations_and_Waves (OpenStax)/11%3A__Angular_Momentum/11.02%3A_Rolling_Motion) Maintaining pure rolling stability requires adequate static friction to counteract disturbances. Surface roughness increases the effective static friction coefficient, reducing the likelihood of slip by enhancing grip, though excessive roughness can introduce rolling resistance . [6] The object's shape influences stability through $ k ; f o r e x a m p l e , a s o l i d [ c y l i n d e r ] ( / p a g e / C y l i n d e r ) ( ; for example, a solid [cylinder](/page/Cylinder) ( ; f ore x am pl e , a so l i d [ cy l in d er ] ( / p a g e / C y l in d er ) ( k = 1/2 $) requires $ \mu \geq (1/3) \tan \theta , w h i l e a h o l l o w [ c y l i n d e r ] ( / p a g e / C y l i n d e r ) ( , while a hollow [cylinder](/page/Cylinder) ( , w hi l e ah o ll o w [ cy l in d er ] ( / p a g e / C y l in d er ) ( k = 1 $) needs $ \mu \geq (1/2) \tan \theta $, making hollow objects more prone to slipping on marginally frictional surfaces./Book%3A_University_Physics_I_- Mechanics_Sound_Oscillations_and_Waves (OpenStax)/11%3A__Angular_Momentum/11.02%3A_Rolling_Motion) External perturbations, such as uneven terrain or sudden forces, can exceed available friction , causing momentary slip and requiring $ \mu $ to be sufficiently high to restore the no-slip condition quickly./05%3A_Rotational_Motion_Torque_and_Angular_Momentum/5.08%3A_Rolling_and_Slipping_Motion) Rigid Body Dynamics Translational and Rotational Motion In the dynamics of a rigid body undergoing rolling motion, the translational motion of the center of mass is governed by Newton's second law, which states that the net force $ F_{\text{net}} $ equals mass $ m $ times the linear acceleration $ a $ of the center of mass: $ F_{\text{net}} = m a $. [7] For rolling without slipping, the rotational motion about the center of mass follows the rotational analog of Newton's second law, where the net torque $ \tau $ equals the moment of inertia $ I $ about the center of mass times the angular acceleration $ \alpha $: $ \tau = I \alpha $. [7] In pure rolling, static friction $ f $ at the point of contact provides the torque $ \tau = f r $, where $ r $ is the radius, so $ f r = I \alpha $. [7] Consider a rigid body rolling without slipping down an inclined plane of angle $ \theta $ . The component of gravity parallel to the incline, $ mg \sin \theta $, drives the translational motion, opposed by static friction $ f $, yielding $ mg \sin \theta - f = m a $. [7] For rotation, the friction torque gives $ f r = I \alpha $. Under the pure rolling condition where linear and angular accelerations are related by $ a = r \alpha $, substitute to obtain $ f = \frac{I a}{r^2} $. [7] Combining these equations eliminates $ f $: m g sin θ − I a r 2 = m a mg \sin \theta - \frac{I a}{r^2} = m a m g sin θ − r 2 I a = ma Solving for $ a $ yields the linear acceleration: a = g sin θ 1 + I m r 2 . a = \frac{g \sin \theta}{1 + \frac{I}{m r^2}}. a = 1 + m r 2 I g sin θ . This expression shows that acceleration depends on the distribution of mass through the dimensionless factor $ \frac{I}{m r^2} $; for example, a uniform solid sphere has $ I = \frac{2}{5} m r^2 $, resulting in $ a = \frac{5}{7} g \sin \theta $. [7] [8] Static friction $ f $ is essential for maintaining pure rolling by providing the necessary torque without causing slip. Substituting the expression for $ a $ back into the torque equation gives: f = \frac{[m g](/page/M&G) \sin \theta}{1 + \frac{[m](/page/M) [r](/page/R)^2}{I}}. For the solid sphere example, this yields $ f = \frac{2}{7} m g \sin \theta $. [7] To prevent slipping, this required friction must not exceed the maximum static friction $ f_{\max} = \mu_s N $, where $ N = m g \cos \theta $ is the normal force and $ \mu_s $ is the coefficient of static friction , so $ f \leq \mu_s m g \cos \theta $. [7] This condition determines the minimum $ \mu_s $ needed for pure rolling, such as $ \mu_s \